|Trait 1||Trait 2||Trait 3|
|Move Name||Type||Effect||Effect If Failed||Cost||Notes|
|Crush||Move||Deals 99999 damage and kills user. (Enemy)||Deals 1 less damage!!!! (Enemy)||2 FP||Physical attack.
|Slam||Move||Deals 3 damage. (Enemy)||Deals 1 less damage. (Enemy)||0 FP||Physical attack.
|Protect||Move||Gives "Stone" for 1 turn. (User)||N/A||1 FP||N/A|
|Shiny Rock||Variant Move||Blinds for 1 turn. (Enemies)||No effect.||1 FP||N/A|
|Grovel||Variant Move||Increases an enemy's DEF by 1 for 1 turn and gives allies "Taunt" for 2 turns. (All)||N/A||0 FP||N/A|
|Pave Over||Variant Move||Gives "Slow" for 2 turns. (Any)||No effect.||1 FP||N/A|
|Glorified Stone 1||SP Move||When user dies, resurrect him with 1 HP. (N/A)||N/A||3 SP||N/A|
|Glorified Stone 2||SP Move||When user dies, resurrect him with 2 HP. (N/A)||N/A||5 SP||N/A|
|Glorified Stone 3||SP Move||When user dies, resurrect him with 3 HP. (N/A)||N/A||7 SP||N/A|
Doesn't really do anything, except it's a fail-safe for if something NEEDS to die, RIGHT NOW.