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Stats


HP FP BP DEF SPD
3 2 3 2 0.6


Traits


Trait 1 Trait 2 Trait 3
Permanent "Slow". N/A N/A


Moves


Move Name Type Effect Effect If Failed Cost Notes
Crush Move Deals 99999 damage and kills user. (Enemy) Deals 1 less damage!!!! (Enemy) 2 FP Physical attack.

Aerial attack.

Slam Move Deals 3 damage. (Enemy) Deals 1 less damage. (Enemy) 0 FP Physical attack.

Aerial attack.

Protect Move Gives "Stone" for 1 turn. (User) N/A 1 FP N/A
Shiny Rock Variant Move Blinds for 1 turn. (Enemies) No effect. 1 FP N/A
Grovel Variant Move Increases an enemy's DEF by 1 for 1 turn and gives allies "Taunt" for 2 turns. (All) N/A 0 FP N/A
Pave Over Variant Move Gives "Slow" for 2 turns. (Any) No effect. 1 FP N/A
Glorified Stone 1 SP Move When user dies, resurrect him with 1 HP. (N/A) N/A 3 SP N/A
Glorified Stone 2 SP Move When user dies, resurrect him with 2 HP. (N/A) N/A 5 SP N/A
Glorified Stone 3 SP Move When user dies, resurrect him with 3 HP. (N/A) N/A 7 SP N/A


Overview


Doesn't really do anything, except it's a fail-safe for if something NEEDS to die, RIGHT NOW.

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