10 0 5 0 12.1


Trait 1 Trait 2 Trait 3
Flight N/A N/A


Move Name Type Effect Effect If Failed Cost Notes
Dash Move Deals 1 damage and generates 1 SP. (Enemy) Deals 1 less damage. (Enemy) 0 FP Physical attack.

Aerial attack.

Star Storm Move Deals 2 damage. (Enemies) Deals 1 less damage. (Enemies) 3 SP Aerial attack.
Clock Out Move Immobilizes for 2 turns. (Enemies) Does not immobilize. (Enemies) 5 SP N/A
Power Lift Variant Move Gives POW Up (1) and DEF Up (1) for 2 turns. (Allies) N/A 5 SP N/A
Best Wishes Variant Move Heals 3 HP. (Ally) N/A 5 SP N/A
Star Beam Variant Move Gives 3 Charges. (Any) N/A 5 SP N/A
Supernova SP Move Deals 1 damage until blocked. (Enemies) N/A 15 SP N/A
Sweet Feast SP Move Heals 4 HP, 3 FP and 3 BP. (Allies) N/A 15 SP N/A
Chill Out SP Move Gives POW Down (1), DEF Down (1) and SPD Down (3) for 0 - 3 turns. (Enemies) N/A 15 SP N/A


It's SP or nothing. Get a bunch of SP, and then unleash hell.

NOTE: Supernova does not immediately stop after one person blocks, it only stops for that one person. The others must still try to block until they do.

Don't use a Point Swap.