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Stats


HP FP BP DEF SPD FLIPPED TURNS
4 2 3 2 8.0 2


Traits


Trait 1 Trait 2 Trait 3
Spiked. Immune to fire & explosions. Flipped by quake attacks.


Moves


Move Name Type Effect Effect If Failed Cost Notes
Shell Ram Move Deals 2 damage. (Enemy) Deals 1 less damage. (Enemy) 0 FP Physical attack.

Ground attack.

Mega Charge Move Gives 0 - 3 charges. (User) N/A 1 FP N/A
Spike Storm Move Deals 1 damage. (Enemies) Deals 1 less damage. (Enemies) 1 FP N/A
Hide Variant Move Gives "Stone" for 1 turn. (User) N/A 0 FP N/A
Shell Shield Variant Move Increases DEF by 1 for 0 - 3 turns. (Ally) N/A 2 FP N/A
Supercharge Variant Move Increases POW by 1 for 0 - 3 turns. (User) N/A 1 FP N/A
Power Lift 1 SP Move Increases POW by more, depending on how well you do. Lasts 3 turns. (User) N/A 5 SP N/A
Power Lift 2 SP Move Increases POW and SPD by more, depending on how well you do. Lasts 3 turns. (User) N/A 10 SP N/A
Power Lift 3 SP Move Increases POW, SPD and DEF by more, depending on how well you do. Lasts 3 turns. (User) N/A 15 SP N/A


Overview


POW Increase + Spike Storm = :(

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