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Stats


HP FP BP DEF SPD FLIPPED TURNS
5 2 3 2 8.7 2


Traits


Trait 1 Trait 2 Trait 3
Flipped by aerial and quake attacks. Immune to fire and explosions. Spiked.


Moves


Move Name Type Effect Effect If Failed Cost Notes
Shell Ram Move Deals 2 damage. Deals 1 less damage. 0 FP Ground attack.
Shell Shield Move Increases user's or an ally's DEF by 1 for 0 - 3 turns. N/A 1 FP N/A
Bombshell Move Deals 4 damage. Deals 2 less damage. 1 HP Physical attack.

Explosion attack.

Ground attack.

Hide Variant Move Gives user "Stone" for 1 turn. N/A 0 FP Cannot be flipped in this state.
Dizzy Shell Variant Move Gives an enemy "Dizzy" for 0 - 3 turns. N/A 1 FP N/A
Beetle Plague Variant Move Gives user, ally or enemy "Allergic" for 0 - 3 turns. N/A 1 FP N/A
Fortify 1 SP Move Increases DEF by 1, gives user "Allergic" for 0 - 3 turns. N/A 3 SP N/A
Fortify 2 SP Move Increases DEF by 2, gives user "Allergic", and user heals 1 HP per turn for 0 - 3 turns. N/A 6 SP N/A
Fortify 3 SP Move Increases DEF by 3, gives user "Allergic", and user heals 2 HP per turn for 0 - 3 turns. N/A 10 SP N/A


Overview


You can't jump on it anymore. Oh, the horror.

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