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Stats


HP FP BP DEF SPD
8 2 5 0 2.8


Traits


Trait 1 Trait 2 Trait 3
N/A N/A N/A


Moves


Move Name Type Effect Effect If Failed Cost Notes
Spikeball Throw Move Deals 2 damage. (Enemy) Deals 1 less damage. (Enemy) 0 FP Aerial attack.
Supercharge Move Increases POW by 1 for 0 - 3 turns. (User) N/A 1 FP N/A
Spikeball Barrage Move Deals 0 - 3 damage. (Enemy) N/A 1 FP Aerial attack.
Quake Variant Move Deals 2 damage. (Enemies) Deals 1 less damage. (Enemies) 2 FP Ground attack.

Quake attack.

Pierces defense.

Mega Charge Variant Move Gives 0 - 3 charges. (User) N/A 2 FP N/A
Devour Variant Move Deals 2 damage and heals the user. (Front) No effect. 1 FP Physical attack.

Ground attack.

Supermegacharge 1 SP Move Gives more charges, depending on how well you do. (User) N/A 5 SP N/A
Supermegacharge 2 SP Move Gives more charges, depending on how well you do. Multiplied by 2. (User) N/A 10 SP N/A
Supermegacharge 3 SP Move Gives more charges, depending on how well you do. Multiplied by 3. (User) N/A 15 SP N/A


Overview


Clubbas faster, less offensive cousin. It can do anything a Clubba can do, without the hassles. And worse, but whatever.

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