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Stats


HP FP BP DEF SPD
8 3 5 0 7.7


Traits


Trait 1 Trait 2 Trait 3
Flight Immune to electricity. N/A


Moves


Move Name Type Effect Effect If Failed Cost Notes
Electroball Move Deals 1 damage. (Enemy) Deals 1 less damage. (Enemy) 0 FP Electric attack.

Pierces defense.

Electric Breath Move Deals 2 damage and immobilizes for 1 turn. (Front) Deals 1 less damage and no immobilization. 1 FP Electric attack.

Pierces defense.

Lightning Strike Move Charges for 1 turn, then deals 5 damage and immobilizes for 2 turns. Cancelled if attacked. (Enemy) Deals 5 damage and does not immobilize. (Enemy) 1 FP Electric attack.

Pierces defense.

Electrify Variant Move Gives "Electrified" for 0 - 3 turns. (Any) N/A 1 FP Electric attack.
Chain Lightning Variant Move Deals 1 damage. (Enemies) Deals 1 less damage. (Enemies) 1 FP Electric attack.

Pierces defense.

Electrical Boogaloo Variant Move Deals 2 damage and immobilizes for 2 turns. (Enemies) Deals 2 damage and does not immobilize. (Enemies) 3 FP Electric attack.

Pierces defense.

Thunder 1 SP Move Deals 3 damage and immobilizes for 1 turn. (Enemy) Does 3 damage and does not immobilize. (Enemy) 5 SP Electric attack.

Pierces defense.

Thunder 2 SP Move Deals 3 damage and immobilizes for 3 turns. (Enemy) Does 3 damage and does not immobilize. (Enemy) 10 SP Electric attack.

Pierces defense.

Thunder 3 SP Move Deals 3 damage and immobilizes for 2 turns. (Enemies) Does 3 damage and does not immobilize. (Enemies) 15 SP Electric attack.

Pierces defense.


Overview


Don't rely on defense. Zap Tap or Feeling Fine is your best friend.