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Stats


HP FP BP DEF SPD
6 1 1 0 10.7


Traits


Trait 1 Trait 2 Trait 3
Flame Immune to fire. Takes 2x from ice attacks.


Moves


Move Name Type Effect Effect If Failed Cost Notes
Ram Move Deals 3 damage. (Front) Deals 1 less damage. (Front) 0 FP Physical attack.

Ground attack.

If target is immune to fire, do 2 less damage.

Ignite Move Burns for 2 turns. (Enemy) N/A 1 FP Fire attack.
Flame Rush Move Deals 5 damage. (Front) Deals 1 less damage. (Front) 3 HP Physical attack.

Ground attack.

If target is immune to fire, do 2 less damage.

Blazing Trail Variant Move Deals 2 damage and increases SPD by 1. (Front) Deals 1 less damage. (Front) 0 FP Physical attack.

Ground attack.

Mega Charge Variant Move Increases POW by 0 - 3 for 1 turn. (User) N/A 1 FP N/A
Counterattack Variant Move Deals 1 damage for every 1 HP the user is missing. (Front) Deals 1 less damage. (Front) 0 FP Physical attack.
Rekindle 1 SP Move Gives HP Up (4),HP Regen (2) and FP Regen (1) for more turns, depending on how well you do. (User) N/A 5 SP N/A
Rekindle 2 SP Move Gives HP Up (8), HP Regen (4), FP Regen (1) and BP Regen (1) for more turns, depending on how well you do. (User) N/A 10 SP N/A
Rekindle 3 SP Move Gives HP Up (12), HP Regen (5), FP Regen (1) and BP Regen (1) for more turns, depending on how well you do. (User) N/A 15 SP N/A


Overview


Hurt yourself repeatedly to kill the enemy. Don't count on badges. Like, seriously. Don't.

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