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Stats


HP FP BP DEF SPD
6 6 3 0 5.3


Traits


Trait 1 Trait 2 Trait 3
Flight N/A N/A


Moves


Move Name Type Effect Effect If Failed Cost Notes
Laser Move Deals 1 damage. (Enemy) Deals 1 less damage. (Enemy) 0 FP N/A
Heal Move Heals 0 - 3 HP. (Any) N/A 2 FP N/A
Revive Move Revives with 0 - 3 HP. (Ally) N/A 4 FP N/A
DEF Raise Variant Move Increases DEF by 1 for 0 - 3 turns. (Ally) N/A 2 FP N/A
Soft Heal Variant Move Gives HP Regen (1) for 0 - 3 turns. (Ally) N/A 1 FP N/A
Helping Hand Variant Move Gives FP Regen (1) and BP Regen (1) for 0 - 3 turns. (Ally) N/A 2 FP N/A
Heal SP 1 SP Move Heals by more HP, depending on how well you do. (Allies) N/A 3 SP N/A
Heal SP 2 SP Move Heals by more HP and FP, depending on how well you do. (Allies) N/A 6 SP N/A
Heal SP 3 SP Move Heals by more HP, FP and BP, depending on how well you do. (Allies) N/A 9 SP N/A


Overview


Medi Guys do nothing but heal. If you're looking for offense, this is the complete opposite of what you want.

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