8 1 5 0 11.9


Trait 1 Trait 2 Trait 3
Immune to fire. Takes 2x damage from ice. N/A


Move Name Type Effect Effect If Failed Cost Notes Command
Fireball Move Deals 3 damage. (Enemy) Deals 1 less damage. (Enemy) 0 FP Fire attack. Countdown
Fireball Barrage Move Deals 0 - 6 damage to random targets. (Enemies) N/A 1 FP Fire attack. Magic
Ignite Move Burns for 3 turns. (Enemy) No effect. 1 FP Fire attack. Drain
Scorch Variant Move Targets an item or badge, destroys it. (Any) No effect. 1 FP Fire attack. Drain
ANGERY Variant Move Increases POW by 1 and gives Anger for 0 - 3 turns. (User) N/A 1 FP N/A Magic
Relight Variant Move If target is burned, deal 1 damage and burn for 3 turns. (Enemy) N/A 0 FP Fire attack. N/A
Nuclear Summer 1 SP Move Burns permanently. (Any) N/A 5 SP Fire attack. N/A
Nuclear Summer 2 SP Move Burns and gives FP Loss (1) permanently. (Any) N/A 10 SP Fire attack. N/A
Swap SP Move Swaps to a Hammer Bro variant. N/A 5 SP N/A N/A


Fast, aggressive, and chock-full of badge points. If you're immune to fire, you're fine. But any other defense can be pierced.

Fire barrage can ruin your life if it's charged.

Just don't forget about badge attacks. Those exist.