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Stats


HP FP BP DEF SPD
20 2 3 0 1.0


Traits


Trait 1 Trait 2 Trait 3
POW is increased by 1 if a team mate is defeated. Permanent "Slow" (cannot be removed) N/A


Moves


Move Name Type Effect Effect If Failed Cost Notes
Ram Move Deals 1 damage. (Front) Deals 1 less damage. (Front) 0 FP Physical attack.

Ground attack.

Stampede Move Deals 1 damage. (Enemies) Deals 1 less damage. (Enemies) 1 FP Physical attack.

Ground attack.

Fire Breath Move Deals 2 damage and burns for 1 turn. (Enemies) Deals 1 less damage and does not burn. (Enemies) 2 FP Fire attack.

Ground attack.

Ice Breath Variant Move Deals 2 damage and freezes for 1 turn. (Enemies) Deals 1 less damage and does not freeze. (Enemies) 2 FP Ice attack.

Ground attack.

Poison Breath Variant Move Deals 2 damage and lowers DEF by 1 for 1 turn. (Enemies) Deals 1 less damage and does not lower DEF. (Enemies) 2 FP Poison attack.

Ground attack.

Electric Breath Variant Move Deals 2 damage. (Enemies) Deals 1 less damage. (Enemies) 2 FP Electric attack.

Ground attack.

Enrage 1 SP Move Gives "Fast" for 0 - 3 turns. (User) N/A 5 SP N/A
Enrage 2 SP Move Gives "Fast" for 0 - 3 turns and increases POW by 1 for 0 - 3 turns. (User) N/A 10 SP N/A
Enrage 3 SP Move Gives "Fast" for 0 - 3 turns and increases POW by 2 for 0 - 3 turns. (User) N/A 15 SP N/A


Overview


Pretty weak, until someone falls. Everyone will try to kill this before anyone else. Keep that in mind.

Works well with bone species, or bullet bills.

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