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Stats


HP FP BP DEF SPD
1 0 0 0 0.2


Traits


Trait 1 Trait 2 Trait 3
Increases HP and SPD by 2 and FP and BP by 1 at the end of each turn. N/A N/A


Moves


Move Name Type Effect Effect If Failed Cost Notes
Slap Move Deals 2 damage. (Front) N/A 0 FP Physical attack.

Pierces defense.

Spook Move Immobilizes for 2 turns. (Front) No effect. 2 FP Physical attack.
Invisify Move Gives "Invisible" for 2 turns. (User) N/A 4 FP N/A
Possess Variant Move Gives "Haunted." (Enemy) N/A 0 FP N/A
Trick Variant Move Gives "No Skills" on 1 attack for 3 turns, steals that attack. (Front) N/A 0 FP N/A
Slabless Curse Variant Move Curses for 3 turns. (Enemy) N/A 0 FP N/A
Boo Shakalaka 1 SP Move Immobilizes for 1 turn. (Enemies) N/A 5 SP N/A
Boo Shakalaka 2 SP Move Immobilizes and curses for 1 turn. (Enemies) N/A 10 SP N/A
Boo Shakalaka 3 SP Move Immobilizes, curses and softens for 1 turn. (Enemies) N/A 15 SP N/A


Overview


If you keep it alive, it becomes a living nightmare. It may become undefeatable once it's HP gets going.

But it probably won't get going.