Stats[]
HP | FP | BP | DEF | SPD |
12 | 2 | 5 | 0 | 2.2 |
Traits[]
Trait 1 | Trait 2 | Trait 3 |
Begins battles asleep for 2 turns. | N/A | N/A |
Moves[]
Move Name | Type | Effect | Effect If Failed | Cost | Notes | Action Command |
Club | Move | Deals 3 damage. (Front) | Deals 1 less damage. (Front) | 0 FP | Ground attack. | Countdown |
Supercharge | Move | Increases POW by 1 for 0 - 3 turns. (User) | N/A | 2 FP | N/A | Magic |
Throw | Move | Deals 1 damage. (Enemy) | Deals 1 less damage. (Enemy) | 0 FP | Projectile attack. | Countdown |
Quake | Variant Move | Deals 2 damage. (Enemies) | Deals 1 less damage. (Enemies) | 1 FP | Ground attack.
Quake attack. Pierces defense. |
Countdown |
Megacharge | Variant Move | Gives 0 - 3 Charges. (User) | N/A | 2 FP | N/A | N/A |
Devour | Variant Move | Deals 3 damage and heals the user. (Front) | No effect. | 1 FP | Physical attack.
Ground attack. |
Countdown |
Supermegacharge 1 | SP Move | Gives POW Up 1. (User) | N/A | 5 SP | N/A | None |
Supermegacharge 2 | SP Move | Gives POW Up 2. (User) | N/A | 10 SP | N/A | None |
Ace of Clubs | SP Move | Deals 342734912740e8349340.18 damage. (Enemy) | N/A | 15 SP | N/A | Countdown (but who cares) |
Overview[]
Use your starting turns wisely. Clubbas have high HP and high POW. Speed and a lack of attacks that hit flying enemies are their only weakness.