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Stats[]


HP FP BP DEF SPD
6 4 3 1 5.4


Traits[]


Trait 1 Trait 2 Trait 3
N/A N/A N/A


Moves[]


Move Name Type Effect Effect If Failed Cost Notes
Chomp Move Deals 2 damage. (Front) Deals 1 less damage. (Front) 0 FP Physical attack.

Ground attack.

Rest Move Heals to full HP, puts to sleep for 3 turns. (User) N/A 2 FP N/A
Devour Move Deals 2 damage and heals the user. (Front) No effect. 1 FP Physical attack.

Ground attack.

Rollout Variant Move Deals 2 damage. (Enemies) N/A 2 FP Physical attack.

Ground attack.

Snore Variant Move Deals 2 damage and puts the enemy to sleep for 1 turn. (Enemy) Deals 1 less damage and does not inflict sleep. (Enemy) 1 FP Can only be used while asleep.
Teeth Grind Variant Move Deals 3 damage. (Front) Deals 1 less damage. (Front) 0 FP Physical attack.

Ground attack.

Can only be used while asleep.

Rage 1 SP Move Increases POW by 2 and increases SPD by 3 for 3 turns, gives user Angry for 3 turns. (User) N/A 5 SP N/A
Rage 2 SP Move Increases POW by 3 and increases SPD by 6 for 3 turns, gives user Angry for 3 turns. (User) N/A 10 SP N/A
Rage 3 SP Move Increases POW by 4 and increases SPD by 9 for 3 turns, gives user Angry for 3 turns. (User) N/A 15 SP N/A


Overview[]


Chain Chomps are both defensive and offensive, and enjoy healing themselves at the moments nobody wants them to.

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