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Stats


HP FP BP DEF SPD
4 2 3 0 11.7


Traits


Trait 1 Trait 2 Trait 3
Flight N/A N/A


Moves


Move Name Type Effect Effect If Failed Cost Notes
Slam Move Deals 4 damage. (Front) Deals 1 less damage. (Front) 0 FP Physical attack.

Projectile attack.

Explode Move Deals 5 damage. (Front) Deals 1 less damage. (Front) 1 HP Physical attack.

Projectile attack.

Explosion attack.

Self Destruct Move Deals 6 damage. Instantly kills user. (Front) Deals 1 less damage. (Front) 2 FP Physical attack.

Projectile attack.

Explosion attack.

Bill Blaster Variant Move Increases HP by 5 and DEF by 1, but lowers POW by 3 and SPD by 7. Gives fire immunity. Once 5 HP is lost, stats go back to normal. (User) N/A 2 FP N/A
Mega Charge Variant Move Increases POW by 3 until next attack. (User) N/A 1 FP N/A
Lock-On Variant Move Gives "Fast" for 1 turn. (User) N/A 2 FP N/A
Machine Bullet 1 SP Move Deals 2 x 5 damage. (Front) N/A 5 SP Physical attack.

Projectile attack.

Machine Bullet 2 SP Move Deals 3 x 5 damage. (Front) N/A 10 SP Physical attack.

Projectile attack.

Machine Bullet 3 SP Move Deals 4 x 5 damage. (Front) N/A 15 SP Physical attack.

Projectile attack.


Overview


Bullet Bills take care of an enemy in 1 or 2 shots. That is, if they get the opportunity.

P.S. GOOD LUCK EVER USING AN SP ATTACK, EVER.

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