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Stats


HP FP BP DEF SPD
8 3 5 0 6.9


Traits


Trait 1 Trait 2 Trait 3
N/A N/A N/A


Moves


Move Name Type Effect Effect If Failed Cost Notes
Laser Move Deals 2 damage. (Enemy) Deals 1 less damage. (Enemy) 0 FP Projectile attack.
POW Raise Move Increases POW by 1 for 0 - 3 turns. (Ally) N/A 2 FP N/A
Sonic Boom Move Deals 3 damage. (Enemy) Deals 1 less damage. (Enemy) 1 HP Projectile attack.

Explosion attack.

Soundwave Variant Move Confuses for 2 turns. (Enemy) N/A 1 FP Projectile attack.
Mega Charge Variant Move Gives 0 - 3 charges. (Self) N/A 2 FP N/A
SCREEEEE Variant Move Deals 1 damage. (Enemies) Deals 1 less damage. (Enemies) 2 FP N/A
Heavy Metal 1 SP Move Gives Intensified for 1 turn. (Ally) N/A 5 SP N/A
Heavy Metal 2 SP Move Gives Intensified for 1 turn. (All) N/A 7 SP N/A
Heavy Metal 3 SP Move Gives Intensified for 1 turn. (Allies) N/A 10 SP N/A


Overview


Doubling POW is the best finisher you can possibly get, especially combined with other POW boosts from species like Red Magikoopa or super huge attackers like Muth.

Heavy Metal 1 + Mega Charge = Insta-death

It NEEDS to get SP in order to work.

Use with Super Appeal and friends.

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