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Stats


HP FP BP DEF SPD FLIPPED TURNS
4 2 3 2 8.0 2


Traits


Trait 1 Trait 2 Trait 3
Flippable by quake and aerial attacks. Takes 2x damage from fire & explosions. Returns to life 2 turns after death.


Moves


Move Name Type Effect Effect If Failed Cost Notes
Shell Ram Move Deals 2 damage. (Front) Deals 1 less damage. (Front) 0 FP Ground attack.
Shell Shield Move Increases DEF by 1 for 0 - 3 turns. (Ally) N/A 1 FP N/A
Bombshell Move Deals 4 damage. (Front) Deals 1 less damage. (Front) 4 HP Physical attack.

Explosion attack.

Ground attack.

Bone Dust Variant Move Gives "Confused" for 0 - 3 turn. (Enemy) N/A 0 FP N/A
Dizzy Shell Variant Move Gives "Dizzy" for 0 - 3 turns. (Enemy) N/A 1 FP N/A
Beetle Plague Variant Move Gives "Allergic" for 0 - 3 turns. (Any) N/A 1 FP N/A
Fortify 1 SP Move Gives DEF Up (1) and Allergic for 3 turns. (User) N/A 3 SP N/A
Fortify 2 SP Move Gives DEF Up (2), Allergic, and HP Regen (1) for 3 turns. (User) N/A 6 SP N/A
Fortify 3 SP Move Gives DEF Up (3), Allergic, and HP Regen (2) for 3 turns. (User) N/A 9 SP N/A


Overview


Chances are, nobody will target you first. And if you do, you'll get right back up. Use that to your advantage.